Also 2600 and INTV were where game sales were. For Coleco, INTV and 2600 were clearly inferior systems and ports to them would look worse whether they tried to do that or not. So it's hard to say if conspiracies to make bad ports for competing systems were true or not. Hell the unreleased Atarisoft Pac-man for Coleco was better than any of the versions Atari did for their own systems! So I just think DK is a game that's a bit much for 2600 to handle.Īnd Coleco produced other ports that were fine.Īlso Atari and Mattel started publishing their games cross platform through Atarisoft and M-Network, and in general they did good ports. There have been some attempts that improved graphics like DK VCS, but there are trade-offs like an intense amount of flickering and flattened platforms that I'm not sure would have been acceptable in a commercial product. Īnd to date nobody has perfected a 2600 DK game in the way they've done with Pac Man (pacman 8K). However the developer of the 2600 version says this was not the case and documented the challenges. It was a popular theory at the time that Coleco purposely made bad ports to make their own system look good. Just imagine if sega and nintendo did this against each other in the 16bit wars,whoooaaah ooo ? I cannot think of a more potential trolling strategy joke from a company against another one just to make their system stand out from the rest,ouch WoooW now that’s pretty interesting if atari got the rights after the fall of coleco in 1985 on donkeykong ,then it is no wonder they could publish it on their 7800 system,but then why did coleco did put donkeykong on the atari 2600 and also not on the 5200? Well to use the infirioriry of atari’s 2600 system against them because coleco did probably realize that if they would,ve ported donkeykong and donkeykong jr to the more advanced atari 5200 with it’s better graphics & sounds, it probably would,ve turned against coleco itself as they did know that their colecovision was that all more advanced then the 5200,so it was a wise decision from coleco to not try to grab cash to benefit from atari’s advanced hardware but instead taking advantage of atari’s infirior 2600 hardware against atari ,because if coleco did had ported both donkeykong games to the atari 5200,not only would the colecovision only sold half the amount of units but the atari 5200 would,ve atleast twice the numbers then it normally sold,īUT at the other hand coleco did made the intelevision versions of their donkeykong games look & sound infirior on purpose to make everyone believe that their own hardware was al the way better then that from mattel, now what if coleco also did made a bad port of noth donkeykong games for the atari 5200 in the hopes to trick everyone to believe that the 5200 became a infirior hardware,well maybe then the atari 5200 would,ve only solf half the amount of units,o,o,o Mario Bros was Atari, but a 7800 port probably got lost in the shuffle with the Atari sale and the 2 year gap between when the 7800 was supposed to release in 84 and when it finally got released in 86.Ĭoleco exited video games in 85 I think, but that was around the time Nintendo entered North America, so it's surprising that Atari had the rights to publish Donkey Kong on the 7800 at all. After then the only ports that came were by Nintendo for their own systems. Popeye was licensed by Parker Brothers, and I think they exited video games by the time 7800 came out. When Coleco started showing Donkey Kong on Adam, Atari lost their shit and reamed out Nintendo. Only the normal-sized Donkey Kong need to be defeated to win.Atari had the rights to release it on computers, Coleco had the rights to release it on consoles. His spirt battle is against Donkey Kong and a giant Donkey Kong with increased throws powers on Kongo Jungle. appears as a ace-ranked primary grab-type spirit that gave the user strong throw. from Mario Tennis give a boost on hand attacks to Donkey Kong and Diddy Kong by 14.ĭonkey Kong Jr. appears as two sticker: Junior give a boost on launch resistance to any fighter by 21, and Donkey Kong Jr. appears in Punch Out! (arcade) and Super Punch Out! in the audience. In Donkey Kong for the Game Boy, he helps his father kidnap Pauline again and to beat Mario but is later redeemed.ĭonkey Kong Jr. traveled four stages to rescue his father by climbing vines and eliminating enemies sent by Mario by throwing fruits, after freeing his father from the cage on stage 4, both Donkey Kong and Mario falls and Donkey Kong Jr. After the events of Donkey Kong, Mario locked up Donkey Kong in a cage.
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